Strengths and Weaknesses of Vampires, Werewolves and Hybrids

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Strengths and Weaknesses of Vampires, Werewolves and Hybrids

Post by Elena Gilbert on Sat Nov 28, 2015 11:11 am

Here is a list of strength and weaknesses of vampires, Werewolves and hybrids on this site. Keep in mind Original vampires are the strongest and a new vampire will be weaker then any other vampire that is older then them.

Vampire Weaknesses

1. Sirelines: Any vampire or hybrid that have been sired and those whom have sired them. If the original vampire is killed with a white oak stake all vampires on that line will die in a couple hours

2. Vervain Is a potent herb and the most known weakness of vampires. If a vampire makes physical contact with vervain in any form it will burn them. If ingested the vampire and throat and digestive tract will be burned and the vampire will become feverish and extremely weak

3. White Oak Stake: The only method to permanently kill an original vampire

4. Were wolf Bite: A bite from a werewolf is fatal to vampires

5. White Oak Daggers: Subdues an original vampire as long as the dagger is left in the vampire's chest

6. Invitation: Vampires must be invited into a home by the owner before they can enter it

7. Sunlight: Non original vampires burn in sunlight without the presence of a daylight ring

8. Wooden Stake: A wooden stake to the heart would kill a non original vampire

9 Desiccation: A vampire's body will dry out if they don't consume enough blood

10. Fire: Fire can kill a vampire, werewolf or hybrid

11. Heart Extraction: Removing the heart of a vampire will result in permanent death

12. Magic: Vampires are susceptible to magic

Vampire Strengths

1. Super Strength: Are incredibly strong even a newly turned vampire can toss a human across the room

2. Super Speed: Vampires can accelerate their movements to cover short distances in an instant, usually faster than the human eye can see.

3. Super Agility: They have shown that they can move quickly, jump very high, climb, and run incredibly fast without difficulty or exhaustion.

4. Super Durability:  Vampires can take a great amount of physical damage without being slowed down.

5. Healing Factor: Vampires recover tissue from any form of physical damage to their bodies within seconds, though they still feel the pain of a wound before it heals

6. Imortality: Once turned a vampire stops aging

7. Enhanced Emotions: Vampires experience emotions more powerfully than humans. Emotions like love, joy, and happiness are magnified for vampires, allowing them to live life more intensely

8. Emotional Control: Vampires have the supernatural ability to remove or dull their emotions by "turning off" or "switching off" their humanity, which is directly connected to their emotions

9. Mind Compulsion: Vampires have the ability to influence and control thoughts, emotions, and behavior and can alter or erase memories.

10. Telepathy: Vampires have the ability, albeit a weak variant, to enter the minds of others as long as their mind is stronger than that of their victim, or their victim has been stripped of its defenses (usually when the victim is asleep and unable to protect itself, or has been otherwise weakened somehow, such as a vampire who has been exposed to vervain or starvation

11. Dream Manipulation: Vampires can also control dreams and the subconscious

Werewolf Weaknesses

1. Blood Loss: If a werewolf is severely wounded and bleeds out before they can heal, they can die

2. Broken Neck: This will result in instant death

3. Fire: Fire can presumably kill a werewolf just as it can any mortal. It can also hurt them, though their regenerative cells allow them to heal burns much faster than an ordinary human.

4. Heart Extraction[b]: Ripping a werewolf's heart out will result in instant death.

5. [b]Magic
: Werewolves are susceptible to the powers of witchcraft. This is inclusive of mystical objects such as the power suppression necklace, Gilbert device, Papa Tunde's blade, and dark objects.

6. Mortality: Werewolves can die of old age and share many of the same weaknesses as non-supernatural beings

7. Physical Trauma: Minor physical injuries such as gunshots, stab wounds and broken bones will cause a werewolf pain and will also slow them down.

8. Wolfsbane: When ingested, wolfsbane causes a werewolf to become severely weak and feverish. Also, If a werewolf's skin is exposed to wolfsbane, it will burn them

Werewolf Strengths

1. Super Strength: Werewolves possess supernatural strength that makes them far stronger than immortals, members of The Five and humans

2. Super Speed: Werewolves are much faster than immortals, members of the Five and humans.

3. Super Agility: Werewolves possess superhuman agility. Either in wolf or even in human form, they have demonstrated that they can move, jump very high, climb, flip, and run incredibly fast without difficulty or exhaustion

4. Super Durability: Werewolves can take far more trauma than humans without nearly as much discomfort or injury, however, not as much as vampires.

5. Healing Factor: Werewolves possess superhuman regenerative abilities, meaning that if they are physically injured, their bodies will heal rapidly

6. Superhuman Senses: Werewolves have the extremely keen and heightened senses of smell, sight, taste, hearing and touch inherent in all canines.

7. Shapeshifting/Transformation Control: During a full moon, they will unwillingly transform from their human form and into their wolf form. However, if a female werewolf is pregnant, they will not turn for nine months as the transformation would kill the baby.

8. Immunity to Silver: Werewolves are immune to magic bonded to silver. Weapons made of silver might wound them, but the wound still heals at supernatural rates and will not be fatal to them

Hybrids

See Hybrids and Vampires for strength and weaknesses
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Elena Gilbert
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